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Scoobes said:
NotStan said:
Lucas-Rio said:
Mr Puggsly said:
Lucas-Rio said:
Microsoft has by far the worst first and second party studio among the 3 manufacturer.

They don't care about developping games. They closed their best studio, Ensemble Studio without any reason. They turned Rare into a joke.

It will take a very long time until they are taken seriously as a developper.

Nonsense, Halo a lone puts them over Sony in my book.

They closed down Ensemble because they didn't need them. Ensemble's best days were behind them. If MS feels the need to put out more strategy games I'm sure Robot Entertainment would be glad to help.

Rare has played a pretty big roll in the 360 appealing to casual audiences. Something PS3 has been struggling to do. So I'd hardly say Rare is a joke.

It only takes one great game to be taken as a serious develeloper.

Rare is a joke. They went from an universally acclaimed  developper on Suoer Nintendo and Nintendo 64 to a very average developper to xobox, to a bad developper to Xbox 360.Now they are done. They are doing some Wii sport copies that any studio could do. They are dead.

Halo is a big franchise, but Bungie is not even with Microsoft anymore. And the diversity of Sony developpers annilates Microsoft.

Ensemble Studio was better than any studio Microsoft still has. The way they threated them was digusting. They forced them to make a dumbed down RTS for 8 years olds kids (Halo wars) then they closed them eventough it outsold pretty much all of the Rare shovelwares titles.

http://kotaku.com/5157029/so-why-did-ensemble-studios-close-up

I like strategy games as much as anyone, but it's one of the genres that has really decreased in following over the last years, it doesn't make sense to make strategy games when the audience just isn't there, and when you specialize in strategy games.. I hope you're not stupid enough not to guess the outcome of that scenario.

Halo Wars sold on the basis that it had the word HALO in it, just like anything that does sells better than most PS3 exclusives - if you want to play it that way.

I suppose Starcraft 2 selling 1 million in a day doesn't count? Or the fact that as of October 2007 Age of Empires 3 had sold over 2 million copies. RTS games are still pretty big.

Now take into account MW3 selling 10 million copies in the first 24 hours, Halo, Gears et le selling 3 million copies within the first weeks/48 hours, you really get a contrast into how much the strategy genre has become irrelevant in comparison with what is the current mass - shooters and Action/RPG's. Starcraft is a brand like no other, this was the second iteration of the game to be released in the last decade - such anticipation and hype is rarely rivaled.

RTS games are moderate, decently sized but really not that more worth investing in when shooters are considerably more popular. When a studio concentrates on RTS and has practically no RTS direction it could go in, in regards to the MS 360 orientation, you know the studio is just pointless asset at the time.



Disconnect and self destruct, one bullet a time.