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Joelcool7 said:
Jazz2K said:
Lol... on thiese forums, no matter what MS does, it's alway bad. People shouldn't over praise exclusives like they're the only games worth playing. Most of the games I play are multi except for the Kinect ones, Halo and Forza, I don't see what the competition can do better if I'm going to play the same games.

On topic, it's a good thing to see MS gearing up for next gen by building a stronger first party dev team. I wish they stayed with Bizarre, I'm starting to miss the PGR series.


It is typically the exclusives that sell the hardware. You yourself mention Halo and Forza, they obviously played a role in you purchasing a 360. Live also makes every game on 360 unique as it offers an experiance not found on PS3, at least not the same.

As for the comment about Remedy, development of Alan Wake began in 2005 as far as we know, actually it is believed to have begun as early as 2004. They released the game five years later in 2010, that is with a team of forty, could a team of 60 produce an Alan Wake caliber title within a year or two? Hell no, not without a ton of existing resources and external help.

Look the improvements are great but not good enough to produce as much or as high quality software as their leading competitors! Yes with help from Epic and Crytek and such they could do very well exclusive wise but their existing first party studios simply can't bring as much high quality software to the table.

As for development, its not a theory its a fact. Development on software for the next generation Xbox began in 2008. At least that is what Microsoft said in their job listings, not a rumor that was Microsoft themselves. Saying they haven't been making software since 2008 is to suggest Microsoft was lying. How many staff members were working on games is unclear but they have been working on them since 2008, at least one.

Exactly what proof do you have? Please don't tell me they said they were working on 'nex gen games'

As for the Remedy comment, what dsister said.