Rainbird said:
It's an advantage too though. For example, it's much easier for developers to create something like a $20 game, because they can sell it digitally, but they would have had a hard time making a profit from it at retail. |
Sometimes though I feel that some games are underpriced while some have a not so reasonable price tag, of course some people may feel differently, but I somehow wanted to spend more than 14,90 on Half Minute Hero, and some games I want to have early, just don't seem worth their money(CoD for example - I always wait for its price to drop), while others do.
Well I somehow hope that a lot of smaller companies will use the online distribution channel to "self-publish" their games and that it gives me the possibility to play games I usually would not be able to get because of the stores not having the ability to unlimitely import games^^









