| NiKKoM said: ---------------------------------------------------------------------------------------------------------- Well that's a bit fucked up.... so when I find a new copy of a game months after it's release I'll have to wonder if the online pass has expired? that's crazy.. "Re-downloading or getting a new Pass is free, EA said." how do I proof that it isn't a second hand game? |
My understanding of these online passes is that they're tied to your gamertag/psnid/whatever. If you go over to a friend's with this game, and log in to your account, the pass will still work for that account. For this to work, EA needs to have a database which contains all of the passes which are assigned to gamertags. When contacting EA, and quoting the pass code, they should be able to query the database as to whether the pass code has been assigned to an account.
If somebody was able to use that passcode, somehow, before you purchase the game, then you'd be out of luck, and would have to try to convince EA that you definitely bought the game first hand (via receipts, etc). I don't know if this would be possible, do keygens exist for these types of codes? Dunno.
The decision to have pass codes does seem like an odd one, though. Unless they really are worried about running out of codes, someday. Alas, it's probably just a tool to make more money, as those who aren't aware that they can claim a new, free code, will probably end up buying another pass code, or so EA assumes.







