Sequence (PC/Available on Steam)

Genre: Rythm Game/RPG (yes, RPG)
Release Date: October 20, 2011 NA
Summary:
Sequence is a indie game which can be described in one word: Bizarre. It's a mix of Dance Dance Revolution with RPG elements (yeah, you read it right)
The story goes on like this: you wake up in a tower and apparently the only way out is to go up the seven floors and prove yourself worthy of being kidnapped(?)the story may no be the best part of Sequence, but it's nice and very light-hearted. To go up you need to make a key from different elements which are droppedby the monster lurking there.

The only way to defeat monster? You guessed it! You must challenge them to a rhytmical battle. Basically you have 3 panels: Defense, Mana, and Spelleach panel has the arrows ala DDR, so if you missed an arrow on the Defense field, you lose HP. If you make all the steps correct you won't get hurt.
The Mana field is used to charge mana (by pressing the arrows correctly) and then you can cast spells. When you cast a spell you must do certain stepsin the Spell Field, if you do all correct you will attack the monster, if not you will lose the mana it costed to cast the spell.
Sounds complicated but in the practice is pretty normal and fluid, it's really engaging but the only thing I kind of hate is the grinding for materials to make the keysand since you battle the same monsters on a same floor the music gets repetitive. Speaking of which the music is (so far) non-lyrical, with some influences in chill outand house music which I love.
After every battle you get rewards which varies from common to rare, with these rewards you can make the key to advance to the next floor or make some neat gearto improve your attack/defense, or make spell recipes in order to learn new spells.

You can buy the game on steam for $5, however i brought it for $2,50 which is always nice for a game like this.
Recommended for: DDR fans, Rythm music fans.
3DS FC : 4339 - 3326 - 7693. Add me :) Nickname Tin







