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Griffin said:
Seems the 360 version got the patch and as was posted all over other forums Magic resistance doesn't do anything. Not really sure it did anything to begin with but just found a magic trap and tested out my magic resist gear and it had no affect. Also fought a dragon just before i entered this dungeon and was forced to use potions after each of his blasts as it dropped me down around 15% health. Maxed heavy army and shield, 50% magic as a block perk and 3 times 19% on my gear.

Seems i might be forced to make new gear :(

The magic resistance and weakness bug is present on every version of the game, post 1.2.

I wouldn't bother with making a new gear until they patch the game back to how it used to be, since now the only viable builds are Stealthy with tons of HP and a shitload of healing potions. 

To all: 

There's a fun challenge now, for those who are on the final boss of the main quest. Since there's no resistances for it's breath and meteor attacks, try putting the difficulty on Master, no healing potions, no restoration perks, initial healing spell only xD. I've had quite a few laughs fighting it that way, especially since I boosted my HP to 500 and still every breath attack was a OHKO



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