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Mummelmann said:
Kasz216 said:
I bough Civ 5.

Even though I'm already at a loss for gaming tiem right now, playing WWE12, Skyrim and DCU online.


Have you played Civ 3 and 4? If so, you might experience what I did; disappointment. One welcome addition though, is the no stacking feature for units. Twenty Barbarian stacked in one tile, about to attack your cities was not cool...


Not only have i played 3 and 4, I played 1 on the SNES, and Civ 2 might beat TF2 as far as "Most hours put into a game"  Even when including all CPU battle simming partly for items.  (2881 hours of TF2).  To the point of where i bought it twice, the second time to get the "Fantasy expansions" and such.  I must of played that game for at least an hour for 2-3 years straight.  Be it a regular campaign, usually on the Earth map, the WW2 game as the plucky, suddenly not so "Nuetrals" or as the Turks betraying the Nazis.  Or in the crazy "All these tiny countries like Iraq somehow took over the US" scenario.

Also the Alpha Cenatri series, which I own but have in storage so am considering buying it on GOG, or at least I would if it came with the Alien Crossfire expansion.


Me, I can't really be disapointed because i expect to be disapointed.   Each new game I like less then the last, but offers some feature that makes it impossible for me to go back.

Be it Political boundries in 3, or how the resources system was revamped in 4.

Five will no doubt be the no unit stacking since now it will require a lot more strategy then "Hey just mass 30 units and sent them against a city".  Granted the order you attacked mattered, but massing units was just too broken.

The only thing they probably don't have but should is a relieve command.  AKA the ability for two units to swap places. So you can remove a weakened swordsman unit from the frontline to bring in a fresh spearman unit without breaking your front line.