green_sky said: I agree with Newell but i'll say the excessive games i buy on steam are because of their awesome sales. |
Which is generally another issue. Most games cost too much money both in price and production costs.
I mean should any game with a budget between 10 and 95 million cost 50-60 dollars?
A lot of people don't like the idea because it'd cut down on graphical quality and other "Triple A" frills....
but I mean, how many people buy a $60 fork... vs a $1 fork?
Now when you consider it's a virtual fork, having a lower price point makes even more sense!
Each sold copy is costing you... nothing, unlike the retail model where boxes and cds etc are made.