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dividePower said:

And I always turn on my 3D no matter the game (damn you Devil Survivor Overclocked), but the 3D effects from SM3DL takes the cake. It's just amazing, not gimmicky at all. That's probably the standard Ninty wants to make. 3D for a purpose.

Playing this game tempted me to go grab a new Wii and play SM Galaxy I & II, but well I'm cash strapped after I spent too much this year. (Half of my 5-year-old arsenal of games were bought this year)


Well you need to play the Galaxys immediately. In some ways SS and SM3DL are a perfect match because both games use artstyle and level design to compliment and enhance each other, and this is exactly what the Galaxy games did. Just as Galaxy took inspiration from MC Escher's 3D illusion etchings and artwork to enhance gameplay, so to does 3DLand. And SS's impressionist artstyle, while not particularly influential on gameplay (so far), is clearly influential on your experience of the world as you play it.

Id imagine that Kirbys Epic Yarn plays in a similar fashion, whereby artstyle decisions have influenced gameplay in a unique and fresh way.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.