Barozi said:
Well of course they could work longer on the game and they could hire more people to fix the bugs or test the game, but that would result in even longer development times (they already have a 3 year schedule on avarage, that's long enough). But that would also mean much more costs AND less revenue. But I find it funny that an in your opinion "unfinished" (which game is 100% bug free from the start ?) product from the same "supposedly great developer" becomes GOTY 2006 (Oblivion), GOTY 2008 (Fallout 3) and most likely GOTY 2011. |
That's the problem, both oblivion and fallout were unfinished games and yet they were rewarded extensively. "Critics" were way too forgiving. The games being big or huge isn't an enough excuse to overlook the glitches. I played WoW, which is a massive game, for years and I encountered a lot less troubles. With that said, skyrim has been good to me, but I was just pointing out how unprofessional it was to give perfect scores for other bestheda's games imo.







