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Unfortunately Move is NOT closing the gap - not in the way the Original Poster implies... . The 9 million move devices includes all devices.. If u have 3 or four move devices at home then you are one of the many who do.. A kinect owner has 1 kinect... This means if there are 9.5 million kinects out there that it's a true number for the installed userbase... With Move that's not true.. Some people have 3 or 4 move devices, since you need one wand for each friend.. While on kinect you don't need anything else.. If everyone had 2 move devices and 9 million move devices are out there that would mean only 4.5 million users have move on their PS3 versus 9.5 million users on Kinect - thats Half of kinect.. Since some ppl have more then 2 move devices the userbase would be even lower.. With kinect we know a kinect user only needs one device no matter how many ppl use it on one console.. On move if I  play with 2 friends we each need a device to play at the same time.. That's why move looks 'close'..  So yeah it's close on devices sold.. But far off in actual userbase.  With the designed 'need' of additional wands to play with Sony designed a system that didn't benefit developers , but benefit their wallets.  I don't think this design is working out well as Move was out 1st and yet kinects userbase continues to grow.. This sorta proves that even if your product is out first it doesn't mean you'll be in first place.  Xbox was out first, but it's outselling itself every year so far.. So that's a good record