Final-Fan said:
Reasonable said:
Goldeneye was both popular and a rare great FPS on console but due to timing and the console it was on it would never have had the impact of a Half Life in general or Halo on console.
Halo with MP and the emerging Live network paved the way for the huge growth in FPS/online (love it or hate it) on console instead of PC and set the path for 360/PS3 and where we are today.
Goldeneye by comparison was a bright gem that would have (IMHO) led to nothing much further regarding FPS/console titles, Nintento certainly were not (and only with Wii U may be) on a path that would have allowed Goldeneye to have a big legacy. That's why Halo (rightly I'd argue) get's the accolades for popularizing the genre and in particular online on console and not Goldeneye.
On PC of course FPS, etc. was already well defined ahead of Goldeneye and only until relatively recently with the launch of 360 and the huge switch of consumer preference in US/UK in particular to console rather than PC for FPS/online has the legacy started primarily with Halo arrived.
It was a great game thought, influenual on others for sure, and popular with sales of over 8 million - but on a Nintendo platform it was always going to be an outlier for FPS/online than anything else - IMHO of course :)
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So now the question is whether the FPS genre grew much by virtue of moving to consoles. I would argue that this is the case, although I could be wrong. If I am right, then that is how Halo brought gaming to the masses. 
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I would agree it brought it to the masses.
I would also argue that another certain game COD has although continued the maintreaming, made FPS genre turn into a respawning, QTE, linear mess. Also in many ways killing the actual skill of multiplayer online with levels and perks.Instead of being about who is te bst, its who as the best guns or perks.
Halo showed us a FPS with open environmens, tactical AI and seamless vehicle integration on consoles. COD closed all those things down.
One company paved a good way. Another closed that path down.
Unfotunately many FPS games follo the COD formula due to its casual sales. And as a result the FPS scene in general is weak on the gameplay front IMO.