Final-Fan said:
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Goldeneye was both popular and a rare great FPS on console but due to timing and the console it was on it would never have had the impact of a Half Life in general or Halo on console.
Halo with MP and the emerging Live network paved the way for the huge growth in FPS/online (love it or hate it) on console instead of PC and set the path for 360/PS3 and where we are today.
Goldeneye by comparison was a bright gem that would have (IMHO) led to nothing much further regarding FPS/console titles, Nintento certainly were not (and only with Wii U may be) on a path that would have allowed Goldeneye to have a big legacy. That's why Halo (rightly I'd argue) get's the accolades for popularizing the genre and in particular online on console and not Goldeneye.
On PC of course FPS, etc. was already well defined ahead of Goldeneye and only until relatively recently with the launch of 360 and the huge switch of consumer preference in US/UK in particular to console rather than PC for FPS/online has the legacy started primarily with Halo arrived.
It was a great game thought, influenual on others for sure, and popular with sales of over 8 million - but on a Nintendo platform it was always going to be an outlier for FPS/online than anything else - IMHO of course :)
Try to be reasonable... its easier than you think...







