By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Wagram said:


Don't get me wrong. This is not just about Bethesda and Fallout/Skyrim. This is about all developers. Bugs/Glitches in every game should not be the new trend. It's 2011, not 1995. It's like these people are shipping us products that aren't done. How would you feel if say you bought 5 cars and every single one of them was partly faulty in certain aspects. It's cool though, everyone else is doing it. Hell my fav game this gen is buggy too, but i'm not going to give them a free pass because it's the new norm.


New trend? 

Like I've said, games have always shipped with bugs it's just sometimes they're more noticeable.  I agree 100% that game breaking bugs are unfortunate and should not happen but they simply do.  Even small games are mammoth sized multi-year projects and Skyrim is simply one of the biggest games out there.  Things will slip through the cracks. 

In response to not being done-- a game is never actually done, it just eventually ships.  Given time, every developer could do loads more to any finished game out there but the game must ship eventually.  Now what you mean is you expect a game to be bug free, which is simply unreasonable.  It just doesn't happen.

As for your car example, you're going a bit extreme there.  I would compare most bugs similar to a folded or crinkled page in a book.  It does happen where a page can be missing, but then you generally have ways around that.  In the books case, exchange it.  In the games case, wait for the patch (which we now have the luxury of having).

It's funny how people constantly bitch about patches like they're some sort of crutch or excuse to release unfinished games but those people always forget to realize that if the ability to patch wasn't there those same games would still be shipped and you would be shit out of luck.  Like in the 90's.