Play4Fun said:
mrstickball said:
RolStoppable said: Pullus, do you know what "epic" means? It certainly doesn't mean running around for ten minutes and shooting bolts. |
You know what is epic? What I just saw on my brother's copy of Skyrim.
I was playing it for a little while. I own the 360 version, and he has a PC version. I was trying out his character to see what he had different than mine. We both rolled the same class essentially - high elf battlemage, but with mostly different loadouts in every slot.
At any rate, he tells me to travel to an area just to complete a simple quest. I fast travel to the area.
I begin talking to the lady to finish the quest and recieve the item.
Out of no where, in the background, I see an immense dragon flying towards me in the background. It gets closer and closer while I am finishing up this conversation, and eventually begins to breathe fire on myself and the woman I am having a conversation with.
From that, we began a 15 minute battle with not ONE but TWO dragons attacking the area. Every humanoid and animal character within a 1 mile radius began attacking the dragon. Fire, flames, arrows, and swords were clanging together to fight off the beasts. You would see them land in the distance, and begin to massacre and eat imperial soldiers, wolves, and whatever else was in the area. Eventually, we won, but the entire town was ransacked. The dragon nearly destroyed a farm house by sitting of its roof, while spitting flames at the townspeople.
It was 100% unscripted. Totally random. I have never seen that kind of random brilliance in any game.
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This is the kind of thing I would like to play this game for.
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The game has a lot of wonder and uniqueness to it. Something that I felt Oblivion lacked and what Morrowind had.
You are in a huge, amazing world. What you do in it is totally up to you. Although there is a story to the game, you can strike out at any objective you like and get lost in it. Become a farmer, a blacksmith, a warrior, a mage, an assassin or any mixture of them. Visiting the same place twice almost never offers the same results. I mean, I've visited Whiterun close to 100 times so far, and there is always something different about it - children running somewhere else, a new cove to explore, something to add to my house, or simply to earn some cash by developing my skills.
Personally, I love taking the quasi non-violent path of becoming an alchemy master. With smithing added, it adds a new area of the (peaceful) game to develop.
The game isn't perfect, but its darn close. I wish they kept Levitation and Jump spells from Morrowind with all of their game-breaking goodness. Given what Skyrim brings in terms of vertical depth, you'd think they would of allowed it. I could only imagine the fun becoming a demi-god that can jump from the Throat of the World to another mountain range in a single bound.