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Wagram said:
twesterm said:


You're telling me that they managed to miss a similar massive bug that was in one of Bethesdas previous published games? Bullshit, now you're just making shit up. You're right, almost every game isn't exactly bug free, but some developers are a lot better than others. There's a difference between a few bugs and a lot of them. It doesn't matter if the game is linear, open-world, or an MMO. They didn't do enough testing. The fact remains is that a majority of games released nowadays are not ready. They just wanted to cash in on the holiday season. Similarly to what SE did with FFXIV.

You would be surprised how easy it is to miss bugs. 

Looking at SvennoJ's post it looks like it isn't as simple as being only 5-6 megs, there's something else too.  You're right some developers are better than others but that doesn't mean the game wasn't ready.  Game ship with bugs, it happens.  It's unfortunate but it happens.  The bigger a game is, the harder it is to find the bugs.  It's as simple as that.

The differences between a game like FFXIV and Skyrim are massive.  Skyrim was absolutely ready for release.  Time of course could only help it, as time can help any game, but it was fine for release.

And this is not the same bug as other Bethesda titles, this is a new engine.  It may happen under similar circumstances but they are different bugs.  Also remember there's a difference between publishing a game and developing a game.  Bethesda did not develop New Vegas.


Don't get me wrong. This is not just about Bethesda and Fallout/Skyrim. This is about all developers. Bugs/Glitches in every game should not be the new trend. It's 2011, not 1995. It's like these people are shipping us products that aren't done. How would you feel if say you bought 5 cars and every single one of them was partly faulty in certain aspects. It's cool though, everyone else is doing it. Hell my fav game this gen is buggy too, but i'm not going to give them a free pass because it's the new norm.

Do you know why many games ship with bugs these days? Because they are far more complicated and huge then they were in previous gens. There's probably more code in one small section of todays games then whole games from previous gens. Skyrim is bigger and more complicated then 99% of the games out there today so of course it's going to have bugs. It's literally impossible to not have bugs in a game let alone one so hugely massive as Skyrim.