enditall727 said:
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Nice response. I read all of it. Only the GT/Forza part and the developer part still intrigues me now.
The 3rd party response is just another giant excuse. No need for the history lesson im aware of what happened. But again I talk pure results. Despite the what ifs and excuses, the hard reality is that for approximately 4 years, we have seen better 360 multiplats then PS3 versions. Tis the magic of being out first, you get the 3rd party devs on your side. If Sony made the PS3 just a tad more like 360's architecture, then the embarrassing ports wouldn't have happened. Don't tell me that you know better then the many developers that choose to make early PS3 multiplats ports the way they did. They have automatically more credentials then you or me on what to do with their time and money.
"sony was just trying to be different from the Xbox"
It was never up to Sony and im sure now we all know that. 3rd party industry made sure they share almost exactly the same library, since exclusives are only a small fraction of it. So based on this knowledge, if PS4 launches after the next Xbox, they damn well make sure the architecture is similar, or here we go again :P
"Turn 10 can make a Forza 5 for 360 and it still wont outdo GT5" it is what it is, sorry.
So this is what it comes down to? Denial and ignorance? 3 Forzas. 1 GT. 3 90+ reviews. 1 84. It is what it is, sorry.
"i see what you mean but premium car or not, GT5 still has over 1000 cars while Forza has 500
Forza just simply got outdid *lifts shoulders*
and Polyphony can easily do anything with Gran Turismo that Turn10 does with Forza. It's just that Polyphony only make's 2 GT's for each PS home console(obviously not this gen though being that they only released 1)"
Yes but 800 of them have inferior interiors and exteriors. Kinda destroys the "best sim" argument if they don't look remotely close to the real world counterpart due to being upscaled PS2 models.
500 premium cars > 200. GT got simply outdid *lifts shoulders*
Actually no. Rsearch PD to Turn 10. Turn 10's big advantage is that they have a TON of staff, much more then PD. This explains how fast yet quality controlled every Forza is. If Sony cares to *take back* the sim crown, they should start hiring more people at PD, so until then, PD will work at a snails pace compared to Turn 10.
PD did technically make 2 GTs this gen, but one was actually for PSP. Turns out that was the worst thing they ever did. They should have focused their resources purely on PS3, coupled with that GT PSP is in the *70's* on metacritic, a stain on the franchise that won't go away :)








