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yo_john117 said:
Ssenkahdavic said:
yo_john117 said:
Ssenkahdavic said:
Player1x3 said:
yo_john117 said:
I was going to come in here and say how surprisingly bad the 360 version was to the PS3 version but then I saw the lensoftruth comparison (which I trust far more than a random youtube video)

They look exactly the same.


360 looks better actually. However there's a major bug on 360 when installing the game on HDD that causes textures to fuck up


And the biggest question should be: How the fuck did they not catch that? 

 

Say what you want about which version looks better/plays bette/is better, but QOS has gone down the drain this gen.

Because Bethesda doesn't catch glitches :D

A Glitch, this is not.  A major fuck up, this is. 

Well yeah it is. I have it downloaded to my 360 and haven't seen anything unusual like that so I think they fixed it.

Although when I first loaded it up it froze in the middle of the first cutscene >_>

Alhough I do not condone releasing a game in a bad state, I think what Bethesda aim for each game makes bug testing a nightmare. 

Games like Gears Of War or Uncharted for example are set to  a path and not that big a path either.You cant interact with every object and thre is probably 98% less  objects in those games. 

It must be a nightmare bug testing what happens when you pphysically move every object in the game. Or what happens when you move every object in the game to a different location. The variables on testing in an TES game must be mental.