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HappySqurriel said:

I don't know the implementation details, but from my understanding the tablet is just a "dummy" device and I wouldn't be surprised if it doesn't (really) have any processing power or memory on it; and it only displays the data that is streamed to it. If this is truly the case, I wouldn't be surprised if the system uses up the same wireless bandwidth to display a static image of buttons as a detailed real-time rendered image.

The reason to take this approach is to keep the cost of the controller down because (outside of the cost of the screen) the tablet controller would be about as complicated and expensive as a conventional controller. With how inexpensive touch screens have gotten, it is possible that Nintendo could sell these controllers for $10 to $25 more than a conventional controller where it would be substantially more expensive to make them "smarter".

You say that touch screens have gotten inexpensive and I know you mean "relatively inexpensive" and I wonder, how much does a multi touch screen cost than a simple touch screen?

I'm asking that because in my opinion, Nintendo should go with a multi touch display and 2 controllers. It would be more useful with mini games (1 screen for 2 players could lead to new competitive or cooperative games), as well as allowing more smartphones/tablet based games to come to WiiUware.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.