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Dr.Grass said:
HappySqurriel said:
Dr.Grass said:
So the PS3 can connect to 7 Bluetooth devices, but the next gen Wii U only supports 2 tabs!?

Firstly, I'm not trolling - I'm serious.

Secondly, doesn't it depend on the data transfer between the console and the tab? Meaning that it's up to the dev to get it to work with the amount of tab's they desire? I mean come on it's common sense. Why would Ninty block this.

Thirdly, if Wii U is to be very successful then I want to take my tab to my friends house and enjoy some wickedly original 4 (or more!) player games. THAT'S WHAT IT SHOULD BE ABOUT GDMNIT!

Bluetooth 1.0 through 3.0 are very low-bandwith wireless connections that are inadequate for the straming of video (even standard definition video) ...

Bluetooth 3.0 + HS, and Bluetooth 4.0 are newer versions (far newer than the PS3) and have the bandwidth to stream video, but I believe their bandwidth is split between all connected devices and I doubt any one Bluetooth controller could support streaming on more than 2 devices at the same time. You could (possibly) use multiple Bluetooth controllers, but then you would run into processing power problems when trying to render to so many devices at the same time.


I TOTALLY get that streaming 4 unique full HD screans is probably never going to happen. That's why I said it should be left to the developers since I can easily imagine uses for 4 tablets without the need for each of them having HD streamed straigth to them.

Get what I'm saying? I don't see a need for Nintendo to put a limit on that - it should be up to the dev.


I don't know the implementation details, but from my understanding the tablet is just a "dummy" device and I wouldn't be surprised if it doesn't (really) have any processing power or memory on it; and it only displays the data that is streamed to it. If this is truly the case, I wouldn't be surprised if the system uses up the same wireless bandwidth to display a static image of buttons as a detailed real-time rendered image.

The reason to take this approach is to keep the cost of the controller down because (outside of the cost of the screen) the tablet controller would be about as complicated and expensive as a conventional controller. With how inexpensive touch screens have gotten, it is possible that Nintendo could sell these controllers for $10 to $25 more than a conventional controller where it would be substantially more expensive to make them "smarter".