I know many people hate the idea but I believe issueing one online account per copy forcing all the people who buy used to purchase a new code is a good idea. Secondly maybe limit the game to being able to be used on say five different consoles in total, that way legit consumers will not be effected and they can even play the game at a friends house. But they will not be able to sell the game used and they won't be able to share it with many consumers.
Drastic steps need to be taken to curtail used game sales and sharing games as well as piracy. As the industry becomes more and more expensive to make products for the companies can't afford to be taking such large losses. Their is no excuse for a gamer not to buy a legit copy of the games they want, if they have the money for the console and they have money for Live then they can afford to buy around one game a month at least!
As for the DLC info that is interesting. Its really sad because game developers have begun holding content back so when they release the game they already have the first batch or two of DLC ready, which should have been on the initial disk. Look at Gears3 it has the first batch of DLC on the disk itself yet consumers need to pay extra to access it.
I think Nintendo should go with their free DLC model they pruposed at launch of Wii. It may not be as profitable but it should encourage gamers to buy Nintendo software over the competitors. I'm not sure if this will help Nintendo push drastically larger amounts of software but it would be a smart plan to try.
-JC7
"In God We Trust - In Games We Play " - Joel Reimer







