theRepublic said:
This make no sense to me. Concentrating your risk like this means that just one flop could severely damage the company. |
It's what you do when you're caught in a death spiral, because likely if you were making marketable games in the first place you could support more capacity
Now this is not universally true and sometimes slimming down is wise, but usually its just a sign that you're on your way out

Monster Hunter: pissing me off since 2010.







