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I'm guessing the remaining doubters that this is all in game footage never played SSBM. The reason they are able to make such camera angles is the same reason they could in Melee. You can pause the game at any point and rotate the camera between the 180 degrees of the stage view. I'm willing to bet quite a lot of money that every one of these was taken in game. The damage meter layer was stripped from the top 3 but that's obviously a very simple action for the programmers to do and show us these stages. If you go to www.smashbros.com you will see even more proof that these are in fact in-game. The shots were there to show what the "Battlefield" stage actually looks like during different times of the day.