By using this site, you agree to our Privacy Policy and our Terms of Use. Close
VXIII said:
Parasitic said:
Was readin a bit more about the patch last night.

Wonder why pyromancy got nerfed. I think the prob with it now is it relies too much on luck for anything to land - I've been able to dodge pretty much all fire spells. The whole concept should just be scrapped and redone. Having a 3rd spell/magic line that doesn't have it's own stat was a bad idea from the start. I am glad Iron Flesh was nerfed though - somethin that strong has no place in this game =/

Aside from that, Giant's Set lost 20 poise no longer making it the best heavy set. Apparently Havel's/Elite Knight set also lost some poise. Not sure if any actual defense numbers went down yet. Poise ring will actually have some use now. I never really got hit hard enough to ever need it while wearing heavy armors.

I'm amazed at all the Iron Flesh/Crystal Ring Shield comin from other forums......seems lots of people really do wanna be able to cheese their way through the game :z

D:

I spent 15 Twinkling titanites on it :'(, and Pyro Glove nerfed from 270 to 230 ... :'(

I was hoping they remove Strong Magic Shield all together , good thing they redused the duration.

Ring of Fog is now useless, take that cheaters :p


RoF still has it's uses. Unexperienced players or players that aren't paying attention can be sneak attacked by a RoF user, though it is useless after being detected. It now works like the Graverobber Ring on Demon's Souls.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"