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lestatdark said:
Parasitic said:
Was readin a bit more about the patch last night.

Wonder why pyromancy got nerfed. I think the prob with it now is it relies too much on luck for anything to land - I've been able to dodge pretty much all fire spells. The whole concept should just be scrapped and redone. Having a 3rd spell/magic line that doesn't have it's own stat was a bad idea from the start. I am glad Iron Flesh was nerfed though - somethin that strong has no place in this game =/

Aside from that, Giant's Set lost 20 poise no longer making it the best heavy set. Apparently Havel's/Elite Knight set also lost some poise. Not sure if any actual defense numbers went down yet. Poise ring will actually have some use now. I never really got hit hard enough to ever need it while wearing heavy armors.

I'm amazed at all the Iron Flesh/Crystal Ring Shield comin from other forums......seems lots of people really do wanna be able to cheese their way through the game :z

I'm just waiting for Player1x3 to come to this thread raging about the fixing of the infinite souls/no dying glitches XD. But is it really a wonder so many people wanted to cheese their way through this game? It's one of the hardest games of this gen and a lot of people want "bragging" rights on how they "conquered" it, even if they do leave the glitching and cheapness part out of that tale  

I pity the poor souls that could only win on PVP with the Crystal Ring Shield...I'm going out for a hunt later in the day on PVP and it's gonna be glorious...


My friend is borrowing Dark SOuls at the moment, but do not fret I'll be back to continue work on my sunlight bro! The patch notes are AMAZING, seems great! One question though is it easier to summon other friends or for them to summon you or still no to much confirmation? Either way patch notes are amazing and after my weeny friend is done with Dark Souls I'll be back!!