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Parasitic said:
Was readin a bit more about the patch last night.

Wonder why pyromancy got nerfed. I think the prob with it now is it relies too much on luck for anything to land - I've been able to dodge pretty much all fire spells. The whole concept should just be scrapped and redone. Having a 3rd spell/magic line that doesn't have it's own stat was a bad idea from the start. I am glad Iron Flesh was nerfed though - somethin that strong has no place in this game =/

Aside from that, Giant's Set lost 20 poise no longer making it the best heavy set. Apparently Havel's/Elite Knight set also lost some poise. Not sure if any actual defense numbers went down yet. Poise ring will actually have some use now. I never really got hit hard enough to ever need it while wearing heavy armors.

I'm amazed at all the Iron Flesh/Crystal Ring Shield comin from other forums......seems lots of people really do wanna be able to cheese their way through the game :z

I'm just waiting for Player1x3 to come to this thread raging about the fixing of the infinite souls/no dying glitches XD. But is it really a wonder so many people wanted to cheese their way through this game? It's one of the hardest games of this gen and a lot of people want "bragging" rights on how they "conquered" it, even if they do leave the glitching and cheapness part out of that tale  

I pity the poor souls that could only win on PVP with the Crystal Ring Shield...I'm going out for a hunt later in the day on PVP and it's gonna be glorious...



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