RolStoppable said:
Yes, mandatory melee is better because it comes with high speed levels instead of having 2/3 of the game being mediocre or trash like the Sonic Adventure games were. Sonic Heroes was pretty good. You can't complain about stupid level design when Sonic Adventure had a temple level that you locked you into a water room with a snake for almost two minutes, not to mention that the rest of that level was really bad too. Also, full speed in SA/SA2 was slower than what SH offered. Plus the Sonic Heroes soundtrack was awesome. You must have not liked it because it sounded like a video game. But your comment about the plot trumps everything. Nothing has ever been so out of place as Sonic living among humans and Tails having to save the president. It's just ridiculous. |
Can't we all agree that both plots are stupid? >___>
And yes, both the adventure games and heroes had stupid level design, problem with heroes was that the level design was also smeared with countless amount of glitches like the absurd amount of clipping most edge of platforms had and the awful collision detection system. While you may consider it a good game, those glitches made it nearly unplayable to me.
Anyway, back to your initial comment, why do you always assume that people who do not follow your line of thought must have started gaming in a different era (i.e sooner generations), than you? You did the same in the Mario thread.
I find Heroes and Adventures bad games, but heroes the worst of the three and I started playing Sonic back in the Megadrive era. Heck it was my first game for the Megadrive, along with Space Harrier II and Golden Axe >__>
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