richardhutnik said:
*Snip*
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Interesting enough, but to me they look more as a view of genres than strict definitions.
I'd propose something like this:
Toys: Offers the possibility to create your own ruleset, and change those rules at will during any point of play.
Games: Lets you play according to a strict set of rules, offering a varition of possibilities within those rules.
Puzzles: Lets you play according to a strict set of rules, but only offering one (or very limited) path(s) towards a solution.
Law: Enforces a set of rules upon you.