pezus said:
Mr Khan said:
Your argument is at once self-defeating and continues to be false in either respect. First, the reason for disparity of Call of Duty games on Wii is due to the fact that 4, the game that made the series big in the first place, skipped Wii (due to Infinity Ward's intransigience), and then subsequent entries have been laughably feature-stripped. It is for similar reasons that games like Madden and FIFA barely make a blip on the radar on Wii, since EA insists on treating them as the joke versions
Secondly, the DS game was apples and oranges to the PSP ones. As i said before Chinatown Wars: GTA as Extraction: Dead Space. The fact that Chinatown Wars was a bomb when it rereleased on PSP should prove that. It did not have the appeal of the other GTA games, and that was a factor independent of platform choice as the porting proved
ergo, there is no evidence that a feature-matched port of GTAV for Wii U would do disproportionately poorly
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That's just not true. The reason it didn't do well on the PSP is that it was a DS game in a PSP case.
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You've hit the answer right there, but you're taking it in the wrong direction. If the game's poor sales on the DS were due to audience, as Seece contends, then the port of the game should have sold better, regardless of the fact that it was a straight port. If the game had the same kind of appeal as the "Stories" games, then it would have done far better than it did, even if it were graphically inferior. The fact that you accuse it of being a "DS game in a PSP case" shows that the problem with the game was that it was different, it was DS-y. If it were true to the franchise, it would have worked.