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miz1q2w3e said:
ctalkeb said:
miz1q2w3e said:

Also, they tend to have a objective/misson a player must reach/accomplish. Toys don't have that

I don't think having an objective is really necessary to be a game, unless "keeping the game going" or "not losing" are possible objectives.

Yes. Tetris.


Puzzles, yeah. I'd also say tabletop RPGs (where you can do pretty much whatever you want, while still playing from a ruleset) and fighting/driving games (that may have story modes, but the true "objective" is simply to get better at the game).