S.T.A.G.E. said: OP This post is retarded. Casuals don't game avidly and do not love to game. By definition casuals only rarely game and do it to pass the time. Gamers actually love gaming to the point where they might demand depth in their gaming. Gamers enjoy gaming anyway they can get it whether it spans from a casual title to a core title. You've got it all backwards. Three definitions of a toy. Toy- 1. an object, often a small DIGITAL representation of something familiar, as an animal or person, for children or others to play with; plaything. 2. a thing or matter of little or no value or importance; a trifle. 3. something that serves for or as if for diversion, rather than for serious pratical use. The first definition has nothing to do with anything. The last two represents the casual or non gaming frame of mind rather than the core. I rest my case. |
The last 2 are as much definitions of games as they are toys. The first definition is exactly what I'm talking about.
You've helped prove my point. Thanks.
You're definition of casuals is poor. Casuals don't see the value in toys that the hardcores do. Casuals prefer to play a game rather than play with a digital toy.
When does a toy become a game?
Nov 2016 - NES outsells PS1 (JP)
Don't Play Stationary 4 ever. Switch!