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Isn't it enough to complain about this same issue on the main thread, you'd have to create an entire different thread for it?

We all know patch 1.04 is on the works addresing the imbalance issues.

Also, I tell you this: If you lose to lightning weapons, TWOP and Ring of Fog users, then it's your whole damn fault. I've been PVP'ing on Kiln at SL 150 with my pure melee/tank build, using only Full Smough and BK Greataxe +5, no TWOP and no Fog and I've been able to get streaks of up to 40 kills. And that's against lightning, TWOPs and Fogs.

My character has 60 strength, and trust me it hasn't been a waste. From 50 to 60 strength, my two-handed attack strength went from 580 to 610 and it shows massively on PVP. Also, skill beats cheapness 95% of the times. I have more trouble against skilled magic wielders or naked two-handed than any of your aformentioned cases.

800 damage per fireball? Have you tried casting a Fireball on PVP against properly geared players? Heck, a Chaos Great Fireball, with a Quelaana's Pyro Flame +5 only does 300 to my character with 340 Fire defense.

You have some reasons in your complaints, but again, skill beats cheapness in-game most of the times.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"