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The problem with using attach rates in regards to Smash Brothers is quite obvious. The game flourished as much for its quality as the decided lack of competition. The previous two Nintendo consoles had neither a fantastic lineup or a very diverse one. Hopefully Nintendo can resolve that problem this generation, but the latest installments success will have everything to do with the consoles library, and whether the market emulates that of the previous two consoles.

Basically using the attach rate for the previous installment tells you nothing about the attach rate for the upcoming installment. While it is true that the library is still as stagnant as ever perhaps worse. The typical owner might be a whole new story. Further more hopefully, and I do hope all Wii owners hope for this the library will be much better this time around giving the franchise at the very least some modest competition.

By the way I have to say this Smash Brothers is not a hardcore game. Any game your seven year old nephew can pick up and play in under ten minutes is hardly hardcore. That is actually quite typical of fighting games, and thats why you find so many in arcade machines. You don't have a large learning curve. Hell thanks to the Wii mote the controls are probably more simplistic then the last installment.