spurgeonryan said:
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It depend. The best example i could give would be a few examples. You and a enemy player have a shoot out. He kills you but you did get one or two hit markers. However when you see his health its at 100%. The other is the instant death. When you just die by what appeared on your side to be a one hit kill. However the kill feed shows it was not a head shot. Another exaple was when you went behind cover and you still die. All of these were based on your console or pc showing you were in one location or firing this many bullets but the server saying different.
There was rarely anything like rubber banding back and forth when moving. Caspian border did have that but usually it was a sign the server was going to crash and be reset.
The lag was a pain but still me and my friends played the hell out of the beta on both pc and xbox. So ill say that it was noticable but rarely was it really bad.
Also to put this persepctive. After the beta me and my friends went and played some game of COD Black ops. We found he lag on there far more annoying and frustrating. It might be because COD does have the kill cam so your able to see how off your console is to the host console. But we had way to many times where we yelled "wtf". So id honestly say the lag was less then Black ops.
Accourding to player who were at the Geforce lan 6 thing. BF3 ran great and the server they were playing on was 7 hours away. So thats a good sign DICE maaaay have fixed the netcode.
here a some clips of when i was playing. If you notice the jet with shake and jumps..thats the lag. Really nothing to bad and i found quite a few servers where this wasnt an issue.
also love your avatar pic.








