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smroadkill15 said:
Xerofortune said:
Michael-5 said:
Xerofortune said:
 

No, just no. Forza is by far the EASIEST racing game I have ever played when it comes to taking corners. Burnout, NFS and Grid do not compare to the simplicity of flicking or barely moving the left stick in order to take a tight turn. Even on sim mode,with all assists off,  it's almost impossible to accidentally stick your rear end out over steering and underbraking into a tight turn. Even with 800hp at the rear wheels of a standard Dodge viper, the car controls like a BMW m3 with stiff springs and the gtr's traction control. The only thing you have to worry about in Forza is the gas/brake balance. Steering is nearly non existant. All in contrast to playing the gt5 demo at bestbuy for the first time, using a 458 italia at the nurburging, no assists. With a pad, I could not take a clean turn for the life of me without underbraking, oversteering, or overcompensating for drift, feeling the car slip out from under me every time. While Forza may have a good livery, tuning shop, online marketplace and background detail, a SIM it is not. Plus the exclusion of a weather system day/ night system, and the new "Definitive" simulator is not so Definitive after all. If gt5 had launched with just premium cars, people would call it the definitive racer of the gen. But because you want a team of only 140 to possibly render 800 cars in supreme detail in under five years, you'll never be satisfied.

No that's is just BS, you are not playing Forza if this is the case. Even in Forza Motorsport 1, you could only corner without braking if you used engine brakes (which is also possible in real life and GT5). If you don't brake during a corner, you go smack into the wall.

All this BS about cornering is literally just bs. When I play both Forza 3 and GT5, my corner speed is about the same. The only difference is that in GT5 I drift a lot more then I realize (have to look at replays), and thats probably due to a mix between inferior brake modeling and supperior weight shifting models. Forza 4 should top both GT5 and Forza 3 in this regard either way.

What? It's impossible to oversteer in Forza 3....

Weather is one thing GT5 has over Forza 4, but don't overplay this card. PGR4 models the most types of weather compared to any other racing sim, and I wouldn't call PGR4 the definitive sim because of this

You clearly don't know what you are talking about so I'm just not going to talk to you. Play Forza, get a wheel, maybe go on the track one day. The difference between Forza 3 and GT5 isn't major, and both have their own highlights to game and sim components. Forza 4 should beat both games in almost every retrospect.

and no, according to nearly 40 reviews on metacritics. Forza 4 is the definitive racing sim this generation. IGN gave it a full 10% above GT5 and the metascore is about 8% higher. There is a reason for that.

GT5 people unable to accept Forza 4 is supperior is just ignorance. When GT5 released a PS3 exclusive freind of mine blaimed the low score because "GT5 had to compete with Forza 3, where Forza 3 had no competition." Now Forza 4 has to compete with GT5, and it's clearly shown, according to most reviews, that it's supperior.

Just going to have to wait for some digital foundry type article to compare the sim nature of both games, but I would be shocked if GT5 was supperior. It afterall had about 1/4 the development time per person as Forza 4 had.

So are you denying the fact that turn 10 stated many times that they are trying to make the game more accesible and fun for everyone? what kind of racing sim allows you to rewind DURING a race. You'd have to be an idiot to believe that gt5 was rated fairly from mainstream reviewers. Almost every review cited the fact that gt5 is a "Disappointment for a game that took 6 years to make".  This was a clear case of US vs Japan developers. The bias was clear, but somewhat unintentional. You clearly don't know what your talking about because the only reason forza was rated higher was because it was a better GAME, not a better sim. Most reviews stated that Gt5 WAS a better sim. In forza, rwd and awd have almost no difference to the feel of the car. The fact of the matter is, the steering in forza is just too damn insensitive. That may have to do with wider tracks to ease difficulty or another unknown reason, but all i know is that the driving physics in forza is about as good as nfs carbon. This makes the game more boring overall and makes it too easy to win races. All in all, in forza your just fine using a controller, in gt5 they basically force you to use a wheel.

Lotus elise w/ race mod: GT5

Rice burner w/ fart cans and decals: Forza

 

Dude, the reason Turn 10 says Forza 3&4 is more accessable to casual gamers is because you can turn assets on and off. You can also turn rewind feature on and off in Forza 4. Turn 10 promotes turning assets off by giving you more XP and Cash, but someone new to the game can play it how they want.

You sound like a complete biased moron.  

rprtd