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routsounmanman said:
lestatdark said:
routsounmanman said:
Not that much for its requirements, it's also slow and low range. I'll probably ditch it and stock up on Crystal Soul Lances, much more reliable. Overall, I think Sorceries have been nerfed quite hard in Dark Souls, I'll start a Strength build to compensate after gettin the Platinum trophy

Nerfed? I've been one-shotted in PVP by a mage using Crystal Soul Spear who did over 1000 damage to my character >_>. And I have 300 magic defense.

I mean PvE and usability wise, sorry. Higher cast times, and bosses that pidgeonhole you in tight spots is frustrating. Not to mention you cannot cutoff tails with magic >_>

Ahh yes. But cutting tails is just a matter of position of attack, not how much melee damage you do. As long as you hit the right spot, you'll cut the tail. 

I might see two or three bosses that can be frustrating for magic users, but there are some spells (like Homing Crystal Mass) that paired with the Dragoncrest ring, Tin Crystallization Catalyst and hight Int are devastating at very long range and even on NG+. 

Heck, even my measly 25 Int character with Homing Crystal Soulmass, in NG+, can do almost 250 per cast, without any of the aformentioned items.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"