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To be honest CoD is highly unrealistic.

Example you can die from being shot in the foot, or leg or arm. Fact is the damage system should be built around the actual body. Every cop and soldier knows your not going to kill a guy with a shot to the foot or leg at least not right away. You aim for the torso or the head for a kill shot. I know head shots kill right away but torso shots should also and appendages should not.

Another fact is body armor. The soldiers portrayed in Modern Warfare and Battlefield are all wearing state of the art body armor. So a shot to the torso from a long range with a pistol isn't going to kill a soldier. In fact five shots from a pistol at long or medium range still won't likely kill the soldier. A shot gun might do a number on a soldier but depending on where the soldier is shot and distance from the gun the soldier could easily survive at least a shot possibly 2-3.

I have heard of soldiers taking over 10 bullets and surviving due to their body armor.

In reality if developers want to create a realistic battlefield simulator they will need to factor in body armor and actual anatomy into the design. If they did and you had to shoot for vital organs and try to get around body armor then the games would be a lot more realistic.

But since the games obviously aren't realistic and I have yet to see one developer actually do a good job at creating a body damage system. The best we have is what we are seeing in the games.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer