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RolStoppable said:
maverick40 said:

i have a tonne of platformers on wii-ware and psn. 95% of them rarely last over 5 hours and I wouldn't pay 50 dollars for them either because of their short length. Obviously the main platformers like NSMB wii and donkey king are longer but I think they are in the minority. That is why they are monstly download only i presume. Games like limbo and Bit trip series would have died a peasants death if they were disc based.

Yes, but those platformers you speak of were always planned to be download-only games and no matter which genre you look at, on average download games will always be notably shorter than their retail counterparts. That's because the developers know that their game is being sold at a fraction of the retail price (usually at $10-15), so it logically follows that they will only create a fraction of the content that would go into a fullfledged retail release.

For this reason it really makes no sense to look at download-only 2D platformers in order to determine whether or not 2D platformers make sense at retail. The games you judge this by should be actual retail releases and those manage to justify their price tags, so there is no reason why 2D platformers should go into a download-only direction. And let's not forget that the starting point of this whole discussion wasn't just some random noname game, but a longlasting brand like Sonic the Hedgehog. Would a new 2D Sonic game be viable at retail, if it went through a similar kind of treatment as other successful 2D platformers of late (more levels, more modes etc.)? Most certainly yes.

yes of course it would. Rayman origins will be out soon enough and is a disc based full retail game. We will see if it justifies the 60 dollar price tag.