Smeags said:
I'm also somewhat concerned for the next generation and the role of console Platformers (even 3D ones). As much as Live/WiiWare/PSN were great for smaller 2D platformers like Limbo and Super Meat Boy, it also created a mentality that all 2D platformers should be relegated to downloadable distribution. The biggest casualty to this was Sonic the Hedgehog 4 (The game could have been huge as a full-game retail prduct. Huge! And here we are still waiting for Part 2). Luckily New Super Mario Bros. Wii proved that the genre was far from obsolete, and without it I doubt we'd see games like Rayman or Kirby's Return to Dreamland (as both go for the 2D platformer with 4 player co-op) on the shelves. I'm really hoping that New Super Mario Bros. Mii (the Wii U demo) turns out to be more than a demo. If Wii U can launch with such a game under its belt and does well (and I don't doubt it'll do well), the hopefully 3rd parties (and Nintendo itself) will continue to push this genre into the spotlight (which isn't the download scene just yet...). |
I would have to respectfully disagree, Sonic isnt as big as he used to be, not even close. Too much bad games over the years have sullied his name. Also his games are not that long to begin with. I can beat the average Sonic game(2d) in less than 2 hours, are people really going to pay 50-60 for 2 hours of gameplay?? People already complain games are too short. I know people will say look at Mario and DK, but those are Ninty guys, you can defecate in a box and slap Mario's name on it and it will still sell well. The real test will be Rayman Origins, and IMHO that game will flop, hard. Damn shame too, because i am a fan of that franchise I still play the original once in a blue







