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Rainbird said:
goforgold said:
Rainbird said:
goforgold said:
pezus said:
What excuse did he have for the PC version? Surely not tight memory...

no no no that shit doesn't count here.....just typical behavior from the 360 community, carry on

You know what typical behavior there is in this thread? PS3 fans being butthurt that some developer raises legitimate critizisms about their platform. What he said is 100% correct, and those exact points are extremely important to RAGE, because of its technology.

It's not id that don't know their stuff, it's the PS3 that can't keep up.

the fact that ALL three versions have problems and the differences are barely noticable and we getting the ps3 version can't keep up....can't keep up what, loading a texture .002 seconds as fast as 360... I mean if it was like Bayonetta, Fallout where the differences were pretty major you guys would have a point, my point is not that the ps3 doesn't have short commings but the people in here talking as if it's the only platform with problems and that they THAT noticeable is pretty laughable and like I said... typical given the people doing the talking

carry on though

The thread is about John Carmack answering a player on why the PS3 version isn't as good as the other versions. And that's because the PS3 isn't as strong as the 360 and PC are in the areas that matter to RAGE. Some people then get mad at him for telling the truth. It's completely silly!

That's not to say the other versions don't have problems, but the PS3 version is notably behind the 360 version in visuals because of the pop-in and having its resolution reduced more often.

no....not notably, barely actually

but....carry on