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goforgold said:
pezus said:
What excuse did he have for the PC version? Surely not tight memory...

no no no that shit doesn't count here.....just typical behavior from the 360 community, carry on


So now, a Wii owner who has never touched a 360, belongs to it's community? The ad-hominem attacks are the last resort of the fanboys.

 

The problem lies in the transcoding, something that's probable you don't even know what it means. That's why on nVidia cards with cuda (ID developed a fast transcoding engine in this proprietary language) the texture popup is less pronounced than in ATI cards, or why if you have a i7 you have almost no texture popup. Carmack has already said that the PC version is the lesser in importance for them, that's why, having limited time to develop and test the game, they preferred to improve the consoles versions (the ones which would sell much more) than the pc version, and with the last patch the texture popup will improve a lot on any pc. The main problem in the PC version is the consolization, where you don't have tons of options to adapt the game performance to your needs, as they wanted to maintain the "holy" 60 fps.