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KylieDog said:
It really depends how often the load screens are, not how long.

Exactly. I don't mind the loading times in GT5 since you race for a long time in between and you can instantly restart races without loading, a feature every driving game should have.

I hate it in rpgs when it has to load for every single screen or building you go into and out of, no matter how short. DA2 was horrible with all the loading. You walk five seconds, you load 5 seconds for most of the game. In some games I get hesitant to peek inside buildings because of this, I rather keep walking to the next objective.

When you are just going forward in a corridor it doesn't really matter when you get a little break in between hectic fights. Even better to hide them during pre-rendered cut scenes. Although it does affect my play style. I rather stick to a tried and true method and/or easier difficulty levels if death means a long loading screen. I played Deus ex on pc so I could experiment all I wanted with frequent reloads to try different things. I loved playing games on pc back in the day when developers prided themselves on adding quick save and quick load to their games.

I wish all games would have a resume mode. GT5's spec 2.0 resume for endurance races is perfect. (Still a long load though) It takes way to long to boot up a game and get back in the action.