Mummelmann said: @HappySquirrel: You seem strangely nonsensical in your Prologue expectations and ratios compared to your normal self; The install base of the PS2 was far higher upon GT4 prologue's release than PS3's upon GT5 prologue's release so the comparison seems strangely crooked to me. Also; you mentioned internet connections, remember that a high speed connection is not required or recommended for purchasing GT 5 retail, but buying Prologue off of PSstore is, so one can't neccessarily compare it with that point either. |
I'm just trying to point out the obvious, and it is strange that so many people seem so resistant to it ...
http://vgchartz.com/swlaunch.php?reg1=Japan&game1=gran+turismo+4+-+PS2®2=Japan&game2=Gran+Turismo+4+Prologue+-+PS2®3=Japan&game3=Gran+Turismo+5+Prologue+-+PS3&weeks=100
In Japan Gran Turismo 4:Prologue sold (roughly) 70% of what Gran Turismo 4 sold, and (to date) Gran Turismo 5: Prologue has sold (roughly) 25% of what Gran Turismo 4: Prologue sold; even though Sony fanboys don't like hearing it, it is well known that Japan has a low Broadband adoption rate and expensive dial-up which means that the lost sales were (for the most part) not picked up by downloads.
Gran Turismo 5: Prologue is probably the best indicator we have for how well Gran Turismo 5 will sell; which means that it is unrealistic to expect sales above 50% of Gran Turismo 4's sales unless something changes.
This isn't that hard of a concept ...
Certainly, the PS2 had a larger userbase when Gran Turismo 4: Prologue was released but Gran Turismo 4: Prologue also faced far more competition; at the same time, the PS3 will have a drastically smaller userbase when Gran Turismo 5 is released in comparison to Gran Turismo 4 so (once again) Gran Turismo 5: Prologue will be a good indicator on how Gran Turismo 5 will sell (unless there are some drastic changes).