lestatdark said:
JGarret said: lestat, is there a 'best class' to pick at the start of the game?...for example, a class that would be the best balanced with all the attributes (vitality, endurance, strength, dexterity, etc,)? |
Well, the Deprived class is the most balanced of all (all stats start at 11), but they're average at best. It doesn't excel at anything, but it's a blank slate to create pretty much whatever class you want and still give you some "good-ish" stats for the rest of the stats you don't want to pursue, unlike the other classes which have much better stats regarding their field of expertise (i.e - The Sorceror class having 15 intelligence but very low Health and Endurance at 8, low Str at 8 and low resistance at 9).
The downside of the Deprived, as it's name implies, is that it starts deprived of any kind of armour, just a basic club and plank shield, so it's very, very vulnerable until you find some armour for it.
A lot of people pick the Pyromancer for starting class. Not only does it have a bit of a balance to it's stats, it also starts with a good Pyromancy spell, the Fireball, starts at level 1 and has more stats pool at level 1 than the rest of the classes at their respective levels.
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