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Cheats can be a lot of fun and lengthen the live of a game. For example spawning tanks in GTA3 to cause mass mayhem or playing billiards with cars in NFS most wanted.

For building games having unlimited money is a must to experiment. Rollercoaster tycoon and sim city wouldn't have been as much fun for me if I didn't have access to a mode where I could just build the ultimate rollercoaster or city without having to worry about balancing the books during construction.

I would never have fininished Oblivion without cheats. The main story missions were too boring, I turned on noclipping and flew right to the exit to close the repetitive portals. The rest of the game was great. It was also fun to conjure tons of random stuff out of thin air and land fireballs into the mess.

In Fallout I used a glitch to get lots of money. Worrying about ammo and inventory space, going back to town to sell, not my idea of fun. I much rather spent my time exploring and following quest lines. I'm still looking everywhere to find stuff, but I just throw most of it back on the ground and get on with the fun.

Anyway I use cheats because I like to experiment and explore in games, not to get hung up on some dumb challenge that doesn't mean anything in the end.