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Michael-5 said:
 

I never said GT5 didn't have Tire wear and mechanical damage. I said it had minimal amounts of it, where for Turn 10 it's a prime focus of their engines.

I played only the 2 hour endurance races, and I can tell you tire wear is nowhere nearly a profound as in Forza 3.

Changing tires due to weather conditions is not tire wear, or traction. It's pre-assigned values gathered through testing, which alter in sudden climate changes. Ever notice it doesn't gradually change weather in GT5 endurance races? That's why. It's just a basic system to make racing in the rain somewhat realistic.

Fucking Facepalm

watch the entire vid and tell me why they are still kicking up water even though there is no more rain on the windshield

GT5 doesn't model track temperature.

Fucking Facepalm, yeah tires totally behave the same in a snow environment as they do on hot fucking tarmac

Camber angle, toe, and tire compound only assign wear values in GT5. GT5 doesn't physically have tire degradation. All GT5 does is that the more camber or toe you have, the faster the tire degrades, set by a pre-determined value. What Forza does is it actually shrinks the radius of the tire, and errode the tire at the location of the wear (have more positive camber, and only the inner wall of your tire will erode). GT5 doesn't have that, when your tire is bad, the whole tire colour changes. It's not the same, GT5 assigns values based on real world measurements. Forza 3 has a model that replicates real world tire wear. The difference is huge.

it's like you say what you think makes sense and then post it, NONE of what you wrote makes any fucking sense at all

You can't blow your engine in GT5, full speed impact to the wall and you get a penalty, with a speed reduction. This speed reduction is not based off the damage to the engine, but a calculated penatly based off the speed you hit the wall. Again, this is comparing pre-assigned values to give a penatly, to an actual model. Do you not understand the difference?

GT Auto shop - pre-assigned values. the game does not actually model engine fatigue, but it gives values based on the distance and average speed travelled.

where the fuck do you come up with this shit???

Credible reviews - Go to metacritic, and pick one. Only 5 reviews are below 9/10, and almost all of them say Forza 4 is the best sim. Two websites I trust faithfully are IGN and GameTrailers. Just read the 1 sentance quote for them, it's there.

Oil Changes. Okay GT5 beats Forza 4 in the aspect of oil changes, guess I can't call Forza 4 a sim of equal or greater quality because of this one small aspect. Nevermind the better braking, damage model, tire deformation model, and accuracy of track times compared to real world laps. Oil Changes is the breaking factor.

Don't hate IGN just because they gave a fair review of GT5 and gave it an 8.5/10. I challenge you to look up 1 review from the last couple years which they have given a game an unfair score.

I'm using PGR4 as an example. Just as how silly PGR4 is a better sim then GT5 because of Ice, it's silly to say GT5 is better then Forza 4 because of rain. Do you not understand the logic of my posts, or are you just having trouble accepting GT5 isn't as perfect as you think?

As for your last ignorant comment. Forza 3 and 4 are track racing simulators. I know GT5 offers Rally racing, and go-kart racing, but having those bonus's doesn't mean that in the department of track racing it's a better sim.

Have you ever even played Forza? For how many total hours? I'm about 80 hours for Forza 3, 40-50 hours for GT5, and another 60 hours or so for Forza 2. For older GT's I'm into the hundreds of hours combined.

wow....I'm so done responding to you, stop saying you've played GT5 because you clearly fucking haven't, stop trying to sound like you make sense because you make no fucking sense, you sir have no IDEA what they hell your talking about, and your pulled out my ass opinions are so clouded in bias and plain damn misinformation I can't tell if your trying to be serious or if your just trolling, anyway I'm done here, have fun playing fucking metacritic