xS7SxSNIPER said:
I read in a post serveral years ago saying that Naughty dog saw Gears of war demo years back in 2005, they said they got the idea from epic to make it cover system |
Got a link? Could be true but I'd be surprised if so early in a games development someone said something like that - cribbing goes on all the time but its rare you'd annouce very early in your titles development that you were directly lifting something from another game still in development itself.
EDIT:
Searching myself I can see no sign of such a claim but I did find this from an IGN interview which seems to confirm that ND were working off the same source as Epic - i.e. kill-switch - and that they were reacting to the overall title rather than focusing on a specific mechanic:
EGM: So, how much did Gears of War influence Uncharted's development?
Evan Wells: Certainly we all played Gears of War and liked it. It set a bar visually that we knew we wanted to compete with.... As far as gameplay, I think I've heard them cite the same game that put us on this path: kill.switch. Gears of War obviously took that to another level, and again, that level of polish helped push us
Try to be reasonable... its easier than you think...







