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Would anyone else love to know how much money is being spent on 360/PS3 titles (both in development and marketing), and how much is being spent on Wii titles by third parties?

I would guess that the third party PS3/360 investment totals easily, easily triple the Wii totals, if not quadruple them or more.

 

 

It's such an unfair fight I want to scream this every time. It's like giving one film maker 100 million dollars and another 20 million, and being absolutely shocked when the giant blockbuster outsells the low budet one. Frankly, third parties have failed across the board on the Wii -- they haven't given their games enough development time, they haven't picked their best teams, they haven't marketed their games well if at all -- and it's infuriating as a Wii fan to see some of this stuff compared to something like Call of Duty 4 or Grand Theft Auto, games with 25 Million+ budgets and huge marketing compaigns. Wow, you gave your best developers 20 million dollars and an awesome marketing budget, and they managed to outsell NiGHTS! Amazing! 

 

Here's a great example: Zack and Wiki didn't do as well as many hoped, and we've pointed this out many times. But what about a game like Stranglehold? It had, by Midway's proud admission, a 30 million dollar budget, and it didn't do well either. It had a much larger marketing campaign.

And yet we talk about these games as if they're equals, and the Z&W flop is just like the Stranglehold flop. Please -- I'm not shocked when a 5 foot tall man loses a dunking contest, but I am when an 7'5'' tall man does. It makes a huge difference.


Here's a final note to emphasize my point: no Wii games with budgets over 10 million dollars has flopped. Ever. I'd guess we've already seen 10+ such flops on the PS3.



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