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leo-j said:
Ok then lets not discuss this, talking about it wont make it reality

Normally I disagree with most of your posts, but I have to agree with you here... with a caveat.  I think it might very well be possible to get the PS3 to play this game without a lot of compromises, but the cost of doing so might also be prohibitive.

 

My guess is they couldn't do it with a simple port, i.e. - their engine may do something brute force like require a lot of RAM to hold cached textures, etc., or require a lot of hard drive space, etc., etc.  Really digging deep into the Cell and finding clever ways instead of brute-force ways to do some of the visuals might make the game run really well on the PS3, but most companies that develop primarily for PC tend to not want to bother figuring out how to take advantage of a console's specialized hardware... it can be a royal pain in the butt.  And dedicated PC gamers tend to be okay with the idea of frequent hardware upgrades.  One of my engineers at work built a fairly decent PC last year, but now he's already looking to upgrade the video card for about $300 bucks.  I had to get out of that rat race, so I bought a console.

 

Maybe when there's 30 million PS3s and 360s out there, those companies will reconsider.  It's a question of ROI.