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While I dearly love my Wii and would have stuck to PC only games had it not been for Wii, I can only give it a

7.5/10

Pros:
-Expanded the market
-Created all new genres (fitness, dance)
-Great 1st party games
-Great niche games
-Some novel new game ideas

-Accessible to everyone

-Redefined the industry - from 'for geeks living in their mom's basement' to 'Videogames are for everyone'

-I can play (point&click) Adventure games on my TV - yeah! 

-VC

-WW

-Revived the 2D platformer (hats off to 'plosionMan and Braid as well)

-Improved gameplay on sports, sandbox and FPS, enjoyable on racers, some action/adventure

-One handed controls for some games means you can play while you eat/drink/etc

-More immersive experience (if motion is used well)

 

Cons:

-Poor online implimentation

-Nintendo abandoned their own online service! (Early games used, latter games ignore) So did everyone else.

-WW size limit

-Lack of harddrive or harddrive support

-graphics/power were fine for Nintendo games but resulted in missing many great 3rd party titles

-Should have had classic controler included in box (wiimote/nunchuck not suitable too all games)

-Should have had WM+ at launch (ideally)

-failed to live up to it's potential in many respects. 

-split the industry into 'casual' and 'core'

-underserved 'core' gamers and hell, underserved 'casuals' at times too. 

-Lack of complete genres (not one single WRPG)

-region lock

-NoA not bringing over great titles

-WiiMusic (great idea, poor execution)

-Nintendo ran out of innovative ideas after 2008, and Wii's been in decline ever since

-No great Jedi online multiplayer game with WM+

-No GTA

-No Bioware (or any other WRPG)

-WiiSpeak

-No quality control.  Not just the shovelware, some completely broken games (Alone in the Dark, Brothers in Arms, etc.) were allowed.  This is bad enough on other systems/PC but at least there patching is possible, not so on Wii.

-Virtually no downloadable content (maps for CoD, etc) - Then again, maybe it's a good thing.