While I dearly love my Wii and would have stuck to PC only games had it not been for Wii, I can only give it a
7.5/10
Pros:
-Expanded the market
-Created all new genres (fitness, dance)
-Great 1st party games
-Great niche games
-Some novel new game ideas
-Accessible to everyone
-Redefined the industry - from 'for geeks living in their mom's basement' to 'Videogames are for everyone'
-I can play (point&click) Adventure games on my TV - yeah!
-VC
-WW
-Revived the 2D platformer (hats off to 'plosionMan and Braid as well)
-Improved gameplay on sports, sandbox and FPS, enjoyable on racers, some action/adventure
-One handed controls for some games means you can play while you eat/drink/etc
-More immersive experience (if motion is used well)
Cons:
-Poor online implimentation
-Nintendo abandoned their own online service! (Early games used, latter games ignore) So did everyone else.
-WW size limit
-Lack of harddrive or harddrive support
-graphics/power were fine for Nintendo games but resulted in missing many great 3rd party titles
-Should have had classic controler included in box (wiimote/nunchuck not suitable too all games)
-Should have had WM+ at launch (ideally)
-failed to live up to it's potential in many respects.
-split the industry into 'casual' and 'core'
-underserved 'core' gamers and hell, underserved 'casuals' at times too.
-Lack of complete genres (not one single WRPG)
-region lock
-NoA not bringing over great titles
-WiiMusic (great idea, poor execution)
-Nintendo ran out of innovative ideas after 2008, and Wii's been in decline ever since
-No great Jedi online multiplayer game with WM+
-No GTA
-No Bioware (or any other WRPG)
-WiiSpeak
-No quality control. Not just the shovelware, some completely broken games (Alone in the Dark, Brothers in Arms, etc.) were allowed. This is bad enough on other systems/PC but at least there patching is possible, not so on Wii.
-Virtually no downloadable content (maps for CoD, etc) - Then again, maybe it's a good thing.







